

There are a few different types of level – including the air balloon, the city sushi store, and the Harry Potter castle – but they’re all just spread all over the place with no real care. It seems to have decided that themes are for woosies. So it’s definitely not a strict unity.Īgainst all of that, then, Overcooked 2 goes in quite a different direction. The pirate ships were originally brought up in the city levels, but now they have snow so it’s a snow level I promise. There’s four ice levels – two on ice floes, one on trucks, and one on a pirate ship. Similarly, the first two worlds are mostly kinda generic city spaces, and at least half the ice levels are just icy versions of city levels. It’s not a strict unity – there’s a bunch of one-off ideas (like the dark room) that never really get taken any further. Ideas are developed and spun out in a bunch of different ways – so for example the first haunted level involves tables moving, and then the second is a dark room, and then the third and fourth involve tables moving again. There’s a sense of cohesion to each world. Functionally the two might be quite similar, but thematically they’re distinct.Īnd you can see why the game is set up like that. The haunted levels have things floating around mysteriously, whereas in, say, the city levels you might get two trucks moving apart and coming together to create opportunities for crossing. Obviously there’s a degree of overlap going on – things are moving in just about all the levels – but within each world, the movement would be attached to the theme. You’d get clusters of mechanics that were all themed around that location – so the ice was always slippery, and the haunted world would have things move or be all dark and spooky. You had the vanilla city world, the ice world, the haunted world – so on.
Overcooked 2 6 2 series#
In the original Overcooked, you had a bunch of worlds, and a series of levels within each world – kinda like Super Mario.


That’s pretty much it! It’s just more Overcooked, which is a good game, but it’s not much different for people who played the original. Anyway, that’s not what I want to talk about today. The most convincing summary I’ve seen described it as a 6/10 for Overcooked 1 fans and 9/10 for people who’ve never played before. Well, ah, I played this game with my fiance, and it’s not that great. There’s two entertaining things about the reviews for this game: most of them open ‘I played this with my girlfriend,’ or some variation thereof, and most of them are also kinda unimpressed with the game as a whole. Some kitchens even whisk your chefs away to new locations.I’ve started playing Overcooked 2, which just recently came out. ROMAINE CALM! - Travel through teleporters, across moving platforms and save time by throwing ingredients across dynamic kitchens that shift and evolve. WHET YOUR APPETITE! - Travel the land cooking up a range of new recipes that are sure to cater to any tastes, including sushi, cakes, burgers and pizzas. Get cooking in new themes ranging from sushi restaurants, magic schools, mines and even alien planets! ONLINE/LOCAL MULTIPLAYER MADNESS- You’ll knead to work together (or against each other) to get the highest score in chaotic local and online multiplayer.įEAST YOUR EYES ON THIS- Journey across a brand new overworld map by land, sea and air. Now a new threat has arisen and it’s time to get back in the kitchen to stave off the hunger of The Unbread! You’ve saved the world from the Ever Peckish. Hold onto your aprons … it’s time to save the world (again!) Overcooked returns with a brand-new helping of chaotic cooking action! Journey back to the Onion Kingdom and assemble your team of chefs in classic couch co-op or online play for up to four players.
